Fishbook

Verified 2026-10-04 · game version 1.1.3 · how we source things

The five islands

How to Fish runs on a fixed chain: five main islands, each gated behind an NPC task or a boss. On top of those, random islets spawn between them and change as you sail back and forth.

#IslandNew items
1 Lighthouse
main
Crab RodHot Dog baitknuckle dusterknifebeer / empty canradioweapon sharpening forgeWheel of FortuneRadar
2 Forest
main
Rodpistolshotgunstarter lureextra inventory slotboss luredynamitebullet upgradelaser sightbig motor
3 Desert
main
tourist NPCboss luregrill
4 Rocks
main
level-2 boat upgrade ($860, in the barn)professional lure
5 Volcano
main
scientific lurehazard-suit scientistassault rifle
— Random islets
islet
Crab Carcass bait (3 sand piles)Wishbone (stone-pillar parkour island)

Island by island

1. Lighthouse

Collect clams and hand them (hold Q) to the keeper for cash. Buy a Beer for 12 coins, give it to the keeper to get the empty can that summons boss #1.

2. Forest

Two NPCs: one trades a boss lure for 3 leeches, one buys your catch. Spamming left-click with the new rod lands fish faster.

3. Desert

The tourist trades a boss lure for rare fish (Needlefish, Seahorse, aquarium fish). The grill NPC unlocks cooking, which adds +1.5x to fish value.

5. Volcano

Hand 5 creatures to the hazard-suit scientist for the Fish Bucket. Late-game money maker: catch snails by the lava and grill them in it — they fully heal.

—. Random islets

These spawn between islands and change as you sail back and forth. The Wishbone raises your chance of a drip creature and is upgraded with euros.

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Sources